﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Lxzhu.OpenGL.Cg
{
    /// <summary>
    /// 方向
    /// </summary>
    [Flags]
    public enum Direction
    {
        ClockWise=0,//顺时针
        CounterClockWise=1//逆时针
    }
}
